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Wesnoth Units database

Sailor

(image)

Marauder fishermen spend their whole lives around boats - even when on land, they carry their coracles on their backs with them. They already know all they can learn about boatsmanship, but they can indeed learn more about warfare. It takes immense skill for them to wield an axe in a boat as small as theirs.

Information

Advances from: Boatsman
Advances to: Sea Wolf
Cost: 28
HP: 52
Movement: 6
XP: 64
Level: 2
Alignment: chaotic
IDMarauder Sailor
Abilities:

Attacks (damage - count)

(image)axe
melee
8 - 3
blade

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact0% (icon) fire-40%
(icon) cold20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef150%
(icon) Deep Water140%
(icon) Flat240%
(icon) Forest240%
(icon) Frozen240%
(icon) Hills350%
(icon) Mountains450%
(icon) Mushroom Grove430%
(icon) Sand240%
(icon) Shallow Water150%
(icon) Swamp250%
(icon) Unwalkable10020%
(icon) Village160%